Unreal Trainers



Richard Goutal tells us that a real trainer is somebody defined as:
someone who uses sound theory to determine the best path to human performance improvement.
In the Who's Us? section, we talk about who we are. But not who you are - the people we're writing for.

We're writing for unreal trainers.

unReal Trainers


An unReal Trainer is basically anybody who is helping other people to learn and develop. Some examples:
  • Unreal trainers are in-house staff and managers who do most of the learning support in any business
  • Unreal trainers are the people who are so good at their job - the expert practitioners - they've been asked to help others get better too.
  • Unreal trainers are line managers who have neither the time nor the money to spend on formal training so have to do it themselves at team meetings and away days.
  • Unreal trainers are the managers who do have the time and money to spend on learning and development but aren't sure how to spend their money wisely.
That's you.

The only qualification you need to be an unreal trainer is a passion for helping people to grow and a willingness to geek out on learning. If you care enough to try and get better, then that should be good enough. It may have to be good enough.

Everybody who works is an unReal Trainer. It's a craft and it's something everybody needs to get better at - no exceptions.

[Image: From FiniteAttentionSpan]

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