Fraught Decisions
Julie Dirksen's been writing about Fraught Decisions and fraught subject matters. Here she is summarising some of the ideas on fraught decisions from Thaler and Sunstein's bestseller, Nudge:
One of the book’s examples of a fraught decision is saving for retirement – you have costs now, but don’t see the benefits for years or decades, it’s very difficult to determine what the right amount really will be, and also difficult to wade through all the fund options, tax laws and retirement plans that make little or no sense to the lay person, you probably only make these decisions once a year or so, while you do get feedback in the form of account statements, it’s difficult to interpret that feedback (“Did the account go up because of something I did, or is it just the state of the market?”), and unless you are a professional or a retirement account wonk, you aren’t like to have innate likes or dislikes to guide you (“You know, I just really like the feel of no-load mutual funds.”).It's a great post (as usual) and if you're involved in any kind of LXD or Instructional Design you should click through.
Re-education Camps
Grappling with the idea of helping people change their behaviour - for that's what the whole business of Fraught Decisions is about - is a relatively recent phenomenon for most learning professionals. You'll struggle to see more than a hint of behaviour change in Bloom's Taxonomy, for instance. (Kirkpatrick fudges it.) And there are some good reasons for this, perhaps. Would you want to take part in a 'behaviour change programme'?
Nevertheless, if you work for an organisation with some kind of competency framework, you're already under a behaviour change regime - and probably not a very good one at that.
As Julie points out, BJ Fogg has been doing some great work on a possible theoretical framework for behaviour change. He's identified three necessary conditions for behaviour change; motivation, ability and trigger. Without all three there will probably be no behaviour change (there's a clue to the weakness in the way trainers view this).
More recently, he's come up with the Fogg Behaviour Grid. In his own words:
With this framework, people can refer to specific behaviors like a "PurpleSpan Behavior" or a "GrayPath Behavior." For example one might say, "The Google Power meter focuses on a GrayPath behavior." My new terms give precision.
But this innovation goes beyond identifying the 15 types of behavior change and giving them clear names. I also propose that each behavior type has its own psychology. And this has practical value: Once you know how to achieve a GrayPath Behavior, you can use a similar strategy to achieve other GrayPath Behaviors (for example, getting people to watch less TV). In this way, the Behavior Grid can help designers and researchers work more effectively.
And here's the grid (you have to click on it to make it big enough to read - UX #FAIL on my part. Sorry.):
The grid is great, and undeniably useful. But I do have a small niggling doubt.
One of the reasons we all did so badly on behaviour change in the past was the organisational silo. In many L & D-type scenarios, workers would be shipped off to the trainer, who would attempt some kind of knowledge transfer. Workers then went back to their managers who, in theory, followed up on the learning but, in practice, ticked a box on an appraisal form. There are lots of versions of this silo mentality but the crucial detail is this: the 'learning function' was kept separate from the 'doing function' in order to execute strategy more efficiently.
Every time we 'learning professionals' create another model or framework we put up another barrier to effective collaboration; we produce language anxiety.
We're implementing a "lean" initiative. . .
And that's it, really. I worry that talking to people about Purple Dots and Black Spans will lead to fatigue. One thing I've noticed about workplace 'initiatives' is that as soon as people start to refer to the 'initiative' as an 'initiative' (with accompanying discomfort, embarrassment and the rabbit ears of forced irony) then that 'initiative' (or tool, technique, framework, whatever) is doomed. There are no exceptions to this rule.

Unfortunately, I don't have much in the way of positive suggestion for how to overcome this apart from:
- Many Londoners refer to the tube lines by colour (eg the 'yellow' line instead of the Circle Line and so on). Giving the behaviours dual names might allow the possibility of colloquial versions emerging and thus avoiding the rabbit ears of forced irony (ie it's officially called the 'increase behaviour' column but space is left for users to add in their own idiomatic taxonomy).
- Some organisations use the acronym, MEDIC, for strategic planning and organisational development. MEDIC stands for maintain, enable, decrease, increase, cease (or Maintain, Eliminate, Decrease, Increase, Create, depending on who you talk to.) These correspond to the 'colour' columns of BJ Fogg's grid. It's 'stickier' - but could easily lead down the warren of disillusionment. Anyway, my main point is that organisations are already familiar with the maintain, increase, decrease etc thing and there might be a way to piggy-back on that.
Karen S Brethower wrote her seminal Human Performance Technology paper, Maintenance Systems: The Neglected Half of Behaviour Change [Link: PDF], back in 1967. So, 'behaviour change' shouldn't be an entirely new concept for L & D people.
Failure looms for programmed instruction projects in which there is inadequate consideration of maintenance systems. What happens to the trainee after training via programmed instruction is at least as important to job performance as the training itself. . .
If a system is to maintain a behavior it must do four things: (1) allow the behavior to occur with sufficient frequency; (2) not punish it; (3) reinforce it; and (4) not reinforce behaviors which conflict with it. . .
Analyze any problem you face to see whether it stems from a deficiency in main-tenance or from a deficiency in acquisition. . .
Analyze and restructure, as necessary, the job environment in which employees are to use the skills trained. If this is not done, programs can fail for lack of job support. In designing your program, keep in mind that programmed instruction is a means of acquisition and, as such, only the first part of a behavior change system. Without maintenance acquisition is temporary.BJ Fogg's grid is an incremental step forward for thinking about behaviour change in a systematic way. But, as this paper from 1967 observes, if there's no communication between the 'learning function' and the 'doing function' then all efforts will go to waste.
It's really really useful to learn about behaviour change from a psychological perspective but in (dysfunctional) organisations the 'system' will trump individual actions every time. The last post here was about collaboration, the priority in any Organisational Development programme. This post has been about performance support, the second.
More on Learning & Development:
- Why training departments aren't the best people to take ownership of behaviour change.
- Why behaviour change and anti-stress programmes at work are doomed.
- Triggers for behaviour change mean performance support and just-in-time learning (and why if you don't provide opportunities for this, somebody else will).
- Merit vs Worth. L & D evaluation shouldn't be judged on merit.
- This popped up via @hjarche and Tweetdeck as I was writing this. Serendipity.
More on Behaviour Change and Fraught Decisions:
- If you don't know Dan Lockton's work then shame on you!
- A couple of really really good pieces from McKinsey and Gary Klein - When can you trust your gut? How to test your decision-making instincts.
- ADKAR - a bit like BJ Fogg's MAT?











